From having 'boosted' stats in High School/College where your 7 foot centre can literally hit 3-pointers from everywhere to missing 2 feet lay-ups in the NBA.
And you come into the draft with a skill level of 55? This may not be a big deal (and actually fit with the last edition where your player went undrafted) but the disparity is so immersion-breaking. Also another pet peeve is the big deal they make of your created player: high school phenom, blue-chip prospect, once in a generation talent, etc, etc. if you're going to belabour the point and make it such a big deal, and if it really is MY career, then I would like to have a say in it, wouldn't you? I honestly only started enjoying the game a bit more after the script ended. Then the game/story goes ahead and makes the choices for you. Your character literally agonizes over each choice. So much is made about these problems and how hard it is to choose. Cliched much? My Career tries to present two of the fundamental choices/problems that blue-chip college/young NBA players have: such as whether or not to go one-and-done whether or not to stick with your homie who's had your back forever but is a bad influence or to ditch him for the good of your career. Spike Lee pigeon-holes and shoe-horns you into poor black kid growing up in the projects in Harlem. Firstly, My Career has always been about creating a player that is you (or that you want) regardless of race. The biggest problem I have with this was the absolute heavy-ham-handed scripting which instead of adding to immersion actually kills it completely. Spike Lee Much was made about the Spike Lee directed Career/Story Mode but I found it really lacking and hugely disappointing. Much was made about the Spike Lee directed Career/Story Mode but I found it really lacking and hugely disappointing.